Category Archives: Updates

Nimthyr’s patch notes will go over changes to add new features, remove existing features, and balance the game.

Home Posts Categorized as “Updates”

Patch Notes: July 22nd, 2020

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New Mod: Archery– All of our aspiring Legolas and Katniss roleplayers rejoice, archery mod has been installed and we will test out the current damage and speed modifiers to see if this is the right fit for gaining skill and how balanced it is. This will be heavily monitored and may be adjusted if the skill is too overpowered. Be careful while hunting, our mobs do not like being shot at and will move to try to detect where they are being shot from.


Update: Planters

Magic Mushrooms have been fixed following a faulty update and will once again provide 5 karma per QL and .05 favour per QL. Meaning at 100 QL, a magic mushroom will provide 500 karma and 5 favour. These values may be adjusted as time goes on. As the mod is fairly new.

Update: BetterFarm

BetterFarm has been updated to its latest version allowing for interaction with Planters mod. We have tweaked the configuration of what actions you are able to do at what level. The list is as follows for AOE (Area of Effect) farming and planting racks:

Cultivate: 1@30,2@50,3@70
Sow: 1@50,2@70,3@90
Farm: 1@50,2@70,3@90
Harvest: 1@50,2@70,3@90
Harvest and Replant: 1@50,2@70,3@90
Pick Sprouts: 1@50,2@70,3@90
Prune Trees: 1@50,2@70,3@90
Plant Trees: 1@50,2@70,3@90
Planting all planters in a rack: 50
Picking all planters in a rack: 30


That’s all for this update. Thank you for being patient with the extended downtime for this patch as we needed to conduct server maintenance on the actual linux server as well.

Patch Notes: June 22nd, 2020

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  • Live Map – After editing the Live Map code that was three years old, all guard towers will now show on the map regardless of their type.
  • WyvernMods – Affinity bonus foods/drinks have been providing a 30% increased skill gain effect. We feel this has been overpowered and it will be reduced to the standard 10%. While you will still receive essentially one affinities worth of skill gain, it will no longer be three.

Sleep Powder Credit– As promised we are providing one hour of sleep bonus which has been manually added to each player’s account. You do not need to do anything to receive it, and you will have an additional one hour when you login.

Discord Giveaway – We have a giveaway currently going on in Discord, you can join our Discord server and check the #giveaways channel to enter the giveaway. To enter, all you need to do is click the party hat/confetti emoji under the giveaway message. A winner will be selected at random next week automatically. The prize for this giveaway is a Large Magical Chest.


New Mod: Planters

This is a large enhancement to farming and other harvesting goods that will enable you to create planters designed to work anywhere in Nimthyr or Atres. You create a planter, and you can plant virtually any seed item in it along with some special types that you cannot normally plant. Try it out and see if it is for you. Along with this mod comes the ability to create some decorative baskets, the ability dig stumps, and create magic mushrooms.

Magic Mushrooms on our server will provide 5 karma per QL and .05 favour per QL. Meaning at 100 QL, a magic mushroom will provide 500 karma and 5 favour. These values may be adjusted as time goes on. As the mod is fairly new.

Here are the images of what these planters look like:

Planters can be dyed and support all normal crops.
Magic Mushrooms require stumps which can be dug in order to plant, they also require source salt to make them magical. Unlike crops, these mushrooms can become wilted if not regularly tended and harvested at the appropriate times, albeit at a reduced rate.
Two baskets are decorative only with one emitting particle glowing effects, the other two are considered containers. All baskets can be dyed, with the cloth parts dyeable separately. Get that dyemaker ready to go!

Last But Not Least…

We have a new GM to introduce! Katna has joined the staff team. Her in-game GM account is named Asra and she will be hosting events on Nimthyr with a specific focus on more RP based events beyond just hack and slash. We look forward to her being on the team and can’t wait to see the great work she does as a GM as she has already proven herself invaluable in CA-Help time and time again.

Patch Notes: June 11th, 2020

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  • Bounty on Burn – No longer will you have the annoying need to have the steel and flint located in your inventory. You will now be able to burn bodies provided you have a steel and flint somewhere on your person: i.e backpack, satchel, etc.
  • Hitching Post – Hitching posts are now loadable. These massive objects can be stored in a large cart or wagon provided you can get the Expand enchant necessary. Figures for Expand are a cast power of 145 for a Large Cart to hold one, and an Expand cast power of 28 for a Wagon to hold one.
  • Custom Wagons – Two new wagons have been added into the game: The Canvasless Wagon and the Wagoner Wagon. Both of these models have no canvas over the top and allow you to see a full 360 degrees around your wagon while you are driving around. This will also allow us to provide the framework for more wagons in the future. Images of the two new wagons are found here below:

Drive around without the fear of being unable to see the creatures behind you.

  • Server Creature Changes – Nimthyr has decreased its Aggressive Ratio from 70% down to 40% meaning that as more aggressive monsters are killed, passive creatures will replace them. The overall creature count remains the same. So get those boats ready, if you want fight skill, you’re going to have to venture to Atres!

  • Dyemaker – This new item allows you to create dyes with exact precision. This item requires Masonry to create and you insert dyes of red, blue, and green. You can then choose the exact RGB value you would like to extract from a window prompt. This mod was created by Coldie and the model made by Angie.


Paintings Mod Contest

We will be having a small contest for the new Paintings mod (not currently in the game) where you may submit two pictures to be voted on by the community and those images that have the most votes will be placed into the game. The paintings can be found below:

This image has an empty alt attribute; its file name is portrait-1024x576.jpg
Portrait Style images
This image has an empty alt attribute; its file name is landscape-1024x576.jpg
Landscape Style Images

The submission form can be found here:
https://forms.gle/7rj3QxWTUezAXkak7

Patch Notes: June 5th, 2020

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No major changes today, just a bug fix as there is no reason to circumvent the process for making weapons for two weapons in the game:

  • Warhammers will use weaponsmithing skill instead of weapon head smithing for creation and improving.
  • Knuckles will use weaponsmithing skill instead of weapon head smithing for creation and improving.
  • Battle-yoyo’s will continue to use toymaking skill for creation and improving.

Patch Notes: June 3rd, 2020

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Some balance changes and tweaks for Nimthyr today. Nothing too major, but here’s the rundown on what has changed:

  • Timed Pay – The payment amount of 3 iron per minute remains the same, however it will be awarded every 20 minutes rather than every one minute due to event log spam.
  • WyvernMods – Champion loot has been reduced and will no longer provide electrum, gold, or silver lumps. Additionally the chance to receive a tool with an enchant has been reduced from a guaranteed chance to a 20% chance. – We feel that this is ultimately beneficial for the channeling market and if we need to modify this in the future either way, we will do so. Rare bone chance remains 1% for Champions.
  • NimthyrMods – We have added in the tiered contributor caches so now if you subscribe you will receive the appropriate item rather than us having to manually correct the amount of coins, sleep powder, and maps you should be receiving.
  • Nimthyr Starter Town – Nimthyr now has a 2×2 pit of moss as there is no moss on the server spawning naturally. You may plant moss on deed if you so desire by digging it up from Nimthyr once the permissions are changed later today. Moss is used primarily for fishing, but does have a few other purposes.